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rendx-core

基础类型定义 + 工具函数集合(Layer 0,零依赖)。

类型

typescript
type GF = (...args: any[]) => any;
type AO = { [key: string]: any };
type Point = [number, number];
type Vec2 = [number, number];
type Vec3 = [number, number, number];
type Mat2d = [number, number, number, number, number, number];
type Size = { width: number; height: number };
type RGBA = [number, number, number, number];
type RGB = [number, number, number];

类型守卫

isNum, isArr, isStr, isBool, isObj, isFunc, isUndef, isNull, isNil, isNone, isNaN, isEmpty, isHTMLElement

数组工具

count, min, max, minBy, maxBy, sum, mean, extent, extentBy, range, uniqueArray, ascending, descending, quantile, median

数学工具

函数说明
r2d(radian)弧度 → 角度
d2r(degree)角度 → 弧度
normalizeRadian归一化弧度
calcCenter计算中心点
inRange数值范围检查
clamper创建钳位函数

刻度计算

ticks, tickStep, tickIncrement, nice, niceForce

工具函数

函数说明
uid() / uid8()生成唯一标识
compose(...fns)函数组合
debounce(fn, ms)防抖
throttle(fn, ms)节流
defaultsDeep(target, ...sources)深度默认值合并
groupBy(arr, fn)分组

接口

IGraphicsRenderer — 渲染器统一接口(save / restore / setTransform / rect / circle / line / text / path / image / clipPath / gradient)